Discover Twenty-Nine Latest Cards from Magic: The Gathering's Teenage Mutant Ninja Turtles Expansion (Including a Commander-Style Precon Deck!)
The world's favorite pizza-loving heroes are arriving to Magic: The Gathering. The popular trading card game's publisher, the game's creators, announced a much-awaited Teenage Mutant Ninja Turtles expansion during a special event hosted at New York Comic Con. Could this be a radical new set or simply another crossover marketing move? Let you be the judge.
Check out below at all the details announced from the Magic x Teenage Mutant Ninja Turtles set, along with some useful context. All items mentioned below launches on March 6th, 2026, except for one item — the Pizza Bundle arrives a few weeks later on March 27th.
Magic x TMNT: Main Set Cards
Before we get into all the various special decks and bundles on offer, let’s take a look at the full lineup from the core Teenage Mutant Ninja Turtles expansion that were revealed by Wizards. Play boosters for the set are priced at $6.99 per pack, while premium boosters should run $37.99 per booster.
Let’s explore a couple of shell-shocking details. First, there's a new mechanic called Sneak Attack, which is a riff on the pre-existing Ninjutsu ability, where gamers can cheat powerful creatures into the battlefield when an attacking creature isn’t blocked. The big difference in this case is that this new ability can affect spells that aren’t creatures as well. Wizards also used this chance to clean up the ability a little (It is treated as playing a spell, unlike Ninjutsu). The original ability is staying, but chances are we'll see Sneak in upcoming expansions moving forward.
“If we ever go back to Kamigawa, we might use the original ability because that's where it originated and it’s a hallmark of that world,” an experienced game designer stated. “But on other planes, because the mechanics are smoother and Sneak will be in standard, it’s probable we’ll use Sneak.”
Another version of Leonardo, Sewer Samurai card, is among four cards with special art designed specifically for the set by Teenage Mutant Ninja Turtles co-creator the co-creator.
Oh, and, if you're shocked by the card text on Turtles Forever card, which allows playing game cards that aren't in your main deck, so was I. But according to the developers, it’s now a legal card in every format of Magic.
Anyway, below are the extremely bizarre full-art lands from the TMNT set:
As per the company’s existing guidelines, all these cards are all legal in Magic’s Standard play. Developers say they took care to ensure the new cards and mechanics worked smoothly with current Standard expansions such as Edge of Eternities.
“I headed the development for over a year and we knew it would be in standard and which sets were going to be alongside it in Standard,” a lead designer says. “Our goal was to make sure that they work well with some of those sets including Edge of Eternities.”
As an instance, each of TMNT and Edge of Eternities include a Izzet archetype focused on artifacts.
“They mesh together to offer the components for a fun Standard deck,” he says.
Preconstructed Commander: Turtle Power
Following a decision to design any pre-constructed Commander decks for the Spider-Man set and the forthcoming Avatar: The Last Airbender collaborations, Wizards is changing direction with Teenage Mutant Ninja Turtles. It’s only a single precon, but it does come with six different legendary creatures that can serve as your commander based on how you combine them (five of the cards include a unique Partner mechanic called “Character Select” that allows starting with two of them in the command zone instead of only one). Take a look for yourself:
This Commander deck is priced at $69.99, although the price may rise due to popularity. Sources indicated that it contains 43 new cards altogether, which means an additional 37 TMNT-themed cards besides the six legendary commanders shown earlier. (Doing some rough math, that also means about 20 reprints if we assume the precon comes with 37 lands.)
How will the Turtles version of the iconic Sol Ring appear? Fans must wait and see.
TMNT Bundle (Standard Edition)
Typically, Wizards is selling a bundle. This one costs $69.99 and includes the following:
- 9 Play Boosters
- 15 Traditional foil land cards
- 15 Non-foil land cards
- 2 Reference cards
- One Traditional foil promo card
- 1 Large spindown life counter
- One Card-storage box
Pizza-Themed Bundle
Here’s a unique concept for the Teenage Mutant Ninja Turtles set, mostly in that it is packaged in what looks like a pizza box. Every pizza-themed bundle costs $99.99 and includes the following:
- 9 Standard Boosters
- One Collector Booster
- Twenty-five Non-foil pizza lands
- 5 Foil pizza-themed lands
- 2 Foil Pizza Bundle promo cards
- Two helper cards
- 1 Large spindown life counter
- 1 Card-storage box
For those curious what a “pizza bundle promo” is, it’s essentially a reprinted older card featuring brand-new Turtle-themed artwork. Wizards showed an example for the well-known Magic card Dark Ritual featuring art of master Splinter sprinkling black licorice pieces on a pizza. In total, there are six distinct pizza promos available.
This special bundle launches a few weeks after the main set on March 27, 2026.
Draft Bundle
This unique product is made for a four-player draft and costs $119.99. It includes:
- 12 Play Boosters (ideal for a group of four to draft)
- One Premium Booster (aka, the reward for coming in first)
- 90 Regular basic lands (to build your draft deck)
- 10 Non-foil double-sided tokens
- One Draft insert (a one-sheet guide to drafting this expansion)
Cooperative Play Set
Finally, the developers are doing something new with Teenage Mutant Ninja Turtles as in line with its ongoing effort to develop Magic game products specifically for beginners. Here, Turtle Team-Up is a unique product of prebuilt decks that let you and a friend team up to face a “Boss” enemy deck that plays automatically.
The concept is that every Boss card grants unique powers to the creature cards included in the boss deck. Each Boss automatically plays an additional card each turn, and players begin fighting {one Boss|